Hauptinhalt
Results for
function ans = your_fcn_name(n)
n;
j=sum(1:n);
a=zeros(1,j);
for i=1:n
a(1,((sum(1:(i-1))+1)):(sum(1:(i-1))+i))=i.*ones(1,i);
end
disp
I am trying to earn my Intro to MATLAB badge in Cody, but I cannot click the Roll the Dice! problem. It simply is not letting me click it, therefore I cannot earn my badge. Does anyone know who I should contact or what to do?
Something that had bothered me ever since I became an FEA analyst (2012) was the apparent inability of the "camera" in Matlab's 3D plot to function like the "cameras" in CAD/CAE packages.
For instance, load the ForearmLink.stl model that ships with the PDE Toolbox in Matlab and ParaView and try rotating the model.
clear
close all
gm = importGeometry( "ForearmLink.stl" );
pdegplot(gm)
Things to observe:
- Note that I cant seem to rotate continuously around the x-axis. It appears to only support rotations from [0, 360] as opposed to [-inf, inf]. So, for example, if I'm looking in the Y+ direction and rotate around X so that I'm looking at the Z- direction, and then want to look in the Y- direction, I can't simply keep rotating around the X axis... instead have to rotate 180 degrees around the Z axis and then around the X axis. I'm not aware of any data visualization applications (e.g., ParaView, VisIt, EnSight) or CAD/CAE tools with such an interaction.
- Note that at the 50 second mark, I set a view in ParaView: looking in the [X-, Y-, Z-] direction with Y+ up. Try as I might in Matlab, I'm unable to achieve that same view perspective.
Today I discovered that if one turns on the Camera Toolbar from the View menubar, then clicks the Orbit Camera icon, then the No Principal Axis icon:
That then it acts in the manner I've long desired. Oh, and also, for the interested, it is programmatically available: https://www.mathworks.com/help/matlab/ref/cameratoolbar.html
I might humbly propose this mode either be made more discoverable, similar to the little interaction widgets that pop up in figures:
Or maybe use the middle-mouse button to temporarily use this mode (a mouse setting in, e.g., Abaqus/CAE).
I've noticed is that the highly rated fonts for coding (e.g. Fira Code, Inconsolata, etc.) seem to overlook one issue that is key for coding in Matlab. While these fonts make 0 and O, as well as the 1 and l easily distinguishable, the brackets are not. Quite often the curly bracket looks similar to the curved bracket, which can lead to mistakes when coding or reviewing code.
So I was thinking: Could Mathworks put together a team to review good programming fonts, and come up with their own custom font designed specifically and optimized for Matlab syntax?
An option for 10th degree polynomials but no weighted linear least squares. Seriously? Jesse
What do you think about the NVIDIA's achivement of becoming the top giant of manufacturing chips, especially for AI world?
Hello, everyone! I’m Mark Hayworth, but you might know me better in the community as Image Analyst. I've been using MATLAB since 2006 (18 years). My background spans a rich career as a former senior scientist and inventor at The Procter & Gamble Company (HQ in Cincinnati). I hold both master’s & Ph.D. degrees in optical sciences from the College of Optical Sciences at the University of Arizona, specializing in imaging, image processing, and image analysis. I have 40+ years of military, academic, and industrial experience with image analysis programming and algorithm development. I have experience designing custom light booths and other imaging systems. I also work with color and monochrome imaging, video analysis, thermal, ultraviolet, hyperspectral, CT, MRI, radiography, profilometry, microscopy, NIR, and Raman spectroscopy, etc. on a huge variety of subjects.
I'm thrilled to participate in MATLAB Central's Ask Me Anything (AMA) session, a fantastic platform for knowledge sharing and community engagement. Following Adam Danz’s insightful AMA on staff contributors in the Answers forum, I’d like to discuss topics in the area of image analysis and processing. I invite you to ask me anything related to this field, whether you're seeking recommendations on tools, looking for tips and tricks, my background, or career development advice. Additionally, I'm more than willing to share insights from my experiences in the MATLAB Answers community, File Exchange, and my role as a member of the Community Advisory Board. If you have questions related to your specific images or your custom MATLAB code though, I'll invite you to ask those in the Answers forum. It's a more appropriate forum for those kinds of questions, plus you can get the benefit of other experts offering their solutions in addition to me.
For the coming weeks, I'll be here to engage with your questions and help shed light on any topics you're curious about.
Hello, everyone!
Over the past few weeks, our community has been buzzing with activity, showcasing the incredible depth of knowledge, creativity, and innovation that makes this forum such a vibrant place. Today, we're excited to highlight some of the noteworthy contributions that have sparked discussions, offered insights, and shared knowledge across various topics. Let's dive in!
Interesting Questions
Fatima Majeed brings us a thought-provoking mathematical challenge, delving into inequalities and the realms beyond (e^e). If you're up for a mathematical journey, this question is a must-see!
lil brain tackles a practical problem many of us have faced: efficiently segmenting a CSV file based on specific criteria. This post is not only a query but a learning opportunity for anyone dealing with similar data manipulation challenges.
Popular Discussions
Discover a simple yet effective trick for digit manipulation from goc3. This tip is especially handy for those frequenting Cody challenges or anyone interested in enhancing their number handling skills in MATLAB.
Chen Lin shares an exciting update about the 'Run Code' feature in the Discussions area, highlighting how our community can now directly execute and share code snippets within discussions. This feature marks a significant enhancement in how we interact and solve problems together.
From the Blogs
A Deep Dive into EEG Analysis for Predicting Neurological Outcomes By Tanya Kuruvilla
Connell D`Souza, alongside Team Swarthbeat, explores the cutting-edge application of EEG analysis in predicting neurological outcomes post-cardiac arrest. This blog post offers an in-depth look into the challenges and methodologies of modern medical data analysis.
Mihir Acharya discusses the pivotal role of MATLAB and Simulink in the future of robotics simulation. Through an engaging conversation with industry analyst George Chowdhury, this post sheds light on overcoming simulation challenges and the exciting possibilities that lie ahead.
We encourage everyone to explore these contributions further and engage with the authors and the community. Your participation is what fuels this community's continual growth and innovation.
Here's to many more discussions, discoveries, and breakthroughs together!
We are modeling the introduction of a novel pathogen into a completely susceptible population. In the cells below, I have provided you with the Matlab code for a simple stochastic SIR model, implemented using the "GillespieSSA" function
Simulating the stochastic model 100 times for
Since γ is 0.4 per day, per day
% Define the parameters
beta = 0.36;
gamma = 0.4;
n_sims = 100;
tf = 100; % Time frame changed to 100
% Calculate R0
R0 = beta / gamma
% Initial state values
initial_state_values = [1000000; 1; 0; 0]; % S, I, R, cum_inc
% Define the propensities and state change matrix
a = @(state) [beta * state(1) * state(2) / 1000000, gamma * state(2)];
nu = [-1, 0; 1, -1; 0, 1; 0, 0];
% Define the Gillespie algorithm function
function [t_values, state_values] = gillespie_ssa(initial_state, a, nu, tf)
t = 0;
state = initial_state(:); % Ensure state is a column vector
t_values = t;
state_values = state';
while t < tf
rates = a(state);
rate_sum = sum(rates);
if rate_sum == 0
break;
end
tau = -log(rand) / rate_sum;
t = t + tau;
r = rand * rate_sum;
cum_sum_rates = cumsum(rates);
reaction_index = find(cum_sum_rates >= r, 1);
state = state + nu(:, reaction_index);
% Update cumulative incidence if infection occurred
if reaction_index == 1
state(4) = state(4) + 1; % Increment cumulative incidence
end
t_values = [t_values; t];
state_values = [state_values; state'];
end
end
% Function to simulate the stochastic model multiple times and plot results
function simulate_stoch_model(beta, gamma, n_sims, tf, initial_state_values, R0, plot_type)
% Define the propensities and state change matrix
a = @(state) [beta * state(1) * state(2) / 1000000, gamma * state(2)];
nu = [-1, 0; 1, -1; 0, 1; 0, 0];
% Set random seed for reproducibility
rng(11);
% Initialize plot
figure;
hold on;
for i = 1:n_sims
[t, output] = gillespie_ssa(initial_state_values, a, nu, tf);
% Check if the simulation had only one step and re-run if necessary
while length(t) == 1
[t, output] = gillespie_ssa(initial_state_values, a, nu, tf);
end
if strcmp(plot_type, 'cumulative_incidence')
plot(t, output(:, 4), 'LineWidth', 2, 'Color', rand(1, 3));
elseif strcmp(plot_type, 'prevalence')
plot(t, output(:, 2), 'LineWidth', 2, 'Color', rand(1, 3));
end
end
xlabel('Time (days)');
if strcmp(plot_type, 'cumulative_incidence')
ylabel('Cumulative Incidence');
ylim([0 inf]);
elseif strcmp(plot_type, 'prevalence')
ylabel('Prevalence of Infection');
ylim([0 50]);
end
title(['Stochastic model output for R0 = ', num2str(R0)]);
subtitle([num2str(n_sims), ' simulations']);
xlim([0 tf]);
grid on;
hold off;
end
% Simulate the model 100 times and plot cumulative incidence
simulate_stoch_model(beta, gamma, n_sims, tf, initial_state_values, R0, 'cumulative_incidence');
% Simulate the model 100 times and plot prevalence
simulate_stoch_model(beta, gamma, n_sims, tf, initial_state_values, R0, 'prevalence');
Twitch built an entire business around letting you watch over someone's shoulder while they play video games. I feel like we should be able to make at least a few videos where we get to watch over someone's shoulder while they solve Cody problems. I would pay good money for a front-row seat to watch some of my favorite solvers at work. Like, I want to know, did Alfonso Nieto-Castonon just sit down and bang out some of those answers, or did he have to think about it for a while? What was he thinking about while he solved it? What resources was he drawing on? There's nothing like watching a master craftsman at work.
I can imagine a whole category of Cody videos called "How I Solved It". I tried making one of these myself a while back, but as far as I could tell, nobody else made one.
Here's the direct link to the video: https://www.youtube.com/watch?v=hoSmO1XklAQ
I hereby challenge you to make a "How I Solved It" video and post it here. If you make one, I'll make another one.
Base case:
Suppose you need to do a computation many times. We are going to assume that this computation cannot be vectorized. The simplest case is to use a for loop:
number_of_elements = 1e6;
test_fcn = @(x) sqrt(x) / x;
tic
for i = 1:number_of_elements
x(i) = test_fcn(i);
end
t_forward = toc;
disp(t_forward + " seconds")
Preallocation:
This can easily be sped up by preallocating the variable that houses results:
tic
x = zeros(number_of_elements, 1);
for i = 1:number_of_elements
x(i) = test_fcn(i);
end
t_forward_prealloc = toc;
disp(t_forward_prealloc + " seconds")
In this example, preallocation speeds up the loop by a factor of about three to four (running in R2024a). Comment below if you get dramatically different results.
disp(sprintf("%.1f", t_forward / t_forward_prealloc))
Run it in reverse:
Is there a way to skip the explicit preallocation and still be fast? Indeed, there is.
clear x
tic
for i = number_of_elements:-1:1
x(i) = test_fcn(i);
end
t_backward = toc;
disp(t_backward + " seconds")
By running the loop backwards, the preallocation is implicitly performed during the first iteration and the loop runs in about the same time (within statistical noise):
disp(sprintf("%.2f", t_forward_prealloc / t_backward))
Do you get similar results when running this code? Let us know your thoughts in the comments below.
Beneficial side effect:
Have you ever had to use a for loop to delete elements from a vector? If so, keeping track of index offsets can be tricky, as deleting any element shifts all those that come after. By running the for loop in reverse, you don't need to worry about index offsets while deleting elements.
We're thrilled to share an exciting update with our community: the 'Run Code' feature is now available in the Discussions area!
Simply insert your code into the editor and press the green triangle button to run it. Your code will execute using the latest MATLAB R24a version, and it supports most common toolboxes. Moreover, this innovative feature allows for the running of attached files, further enhancing its utility and flexibility.
The ‘run code’ feature was first introduced in MATLAB Answers. Encouraged by the positive feedback and at the request of our community members, we are now expanding the availability of this feature to more areas within our community.
As always, your feedback is crucial to us, so please don't hesitate to share your thoughts and experiences by leaving a comment.
The Ans Hack is a dubious way to shave a few points off your solution score. Instead of a standard answer like this
function y = times_two(x)
y = 2*x;
end
you would do this
function ans = times_two(x)
2*x;
end
The ans variable is automatically created when there is no left-hand side to an evaluated expression. But it makes for an ugly function. I don't think anyone actually defends it as a good practice. The question I would ask is: is it so offensive that it should be specifically disallowed by the rules? Or is it just one of many little hacks that you see in Cody, inelegant but tolerable in the context of the surrounding game?
Incidentally, I wrote about the Ans Hack long ago on the Community Blog. Dealing with user-unfriendly code is also one of the reasons we created the Head-to-Head voting feature. Some techniques are good for your score, and some are good for your code readability. You get to decide with you care about.
Many times when ploting, we not only need to set the color of the plot, but also its
transparency, Then how we set the alphaData of colorbar at the same time ?
It seems easy to do so :
data = rand(12,12);
% Transparency range 0-1, .3-1 for better appearance here
AData = rescale(- data, .3, 1);
% Draw an imagesc with numerical control over colormap and transparency
imagesc(data, 'AlphaData',AData);
colormap(jet);
ax = gca;
ax.DataAspectRatio = [1,1,1];
ax.TickDir = 'out';
ax.Box = 'off';
% get colorbar object
CBarHdl = colorbar;
pause(1e-16)
% Modify the transparency of the colorbar
CData = CBarHdl.Face.Texture.CData;
ALim = [min(min(AData)), max(max(AData))];
CData(4,:) = uint8(255.*rescale(1:size(CData, 2), ALim(1), ALim(2)));
CBarHdl.Face.Texture.ColorType = 'TrueColorAlpha';
CBarHdl.Face.Texture.CData = CData;
But !!!!!!!!!!!!!!! We cannot preserve the changes when saving them as images :
It seems that when saving plots, the `Texture` will be refresh, but the `Face` will not :
however, object Face only have 4 colors to change(The four corners of a quadrilateral), how
can we set more colors ??
`Face` is a quadrilateral object, and we can change the `VertexData` to draw more than one little quadrilaterals:
data = rand(12,12);
% Transparency range 0-1, .3-1 for better appearance here
AData = rescale(- data, .3, 1);
%Draw an imagesc with numerical control over colormap and transparency
imagesc(data, 'AlphaData',AData);
colormap(jet);
ax = gca;
ax.DataAspectRatio = [1,1,1];
ax.TickDir = 'out';
ax.Box = 'off';
% get colorbar object
CBarHdl = colorbar;
pause(1e-16)
% Modify the transparency of the colorbar
CData = CBarHdl.Face.Texture.CData;
ALim = [min(min(AData)), max(max(AData))];
CData(4,:) = uint8(255.*rescale(1:size(CData, 2), ALim(1), ALim(2)));
warning off
CBarHdl.Face.ColorType = 'TrueColorAlpha';
VertexData = CBarHdl.Face.VertexData;
tY = repmat((1:size(CData,2))./size(CData,2), [4,1]);
tY1 = tY(:).'; tY2 = tY - tY(1,1); tY2(3:4,:) = 0; tY2 = tY2(:).';
tM1 = [tY1.*0 + 1; tY1; tY1.*0 + 1];
tM2 = [tY1.*0; tY2; tY1.*0];
CBarHdl.Face.VertexData = repmat(VertexData, [1,size(CData,2)]).*tM1 + tM2;
CBarHdl.Face.ColorData = reshape(repmat(CData, [4,1]), 4, []);
The higher the value, the more transparent it becomes
data = rand(12,12);
AData = rescale(- data, .3, 1);
imagesc(data, 'AlphaData',AData);
colormap(jet);
ax = gca;
ax.DataAspectRatio = [1,1,1];
ax.TickDir = 'out';
ax.Box = 'off';
CBarHdl = colorbar;
pause(1e-16)
CData = CBarHdl.Face.Texture.CData;
ALim = [min(min(AData)), max(max(AData))];
CData(4,:) = uint8(255.*rescale(size(CData, 2):-1:1, ALim(1), ALim(2)));
warning off
CBarHdl.Face.ColorType = 'TrueColorAlpha';
VertexData = CBarHdl.Face.VertexData;
tY = repmat((1:size(CData,2))./size(CData,2), [4,1]);
tY1 = tY(:).'; tY2 = tY - tY(1,1); tY2(3:4,:) = 0; tY2 = tY2(:).';
tM1 = [tY1.*0 + 1; tY1; tY1.*0 + 1];
tM2 = [tY1.*0; tY2; tY1.*0];
CBarHdl.Face.VertexData = repmat(VertexData, [1,size(CData,2)]).*tM1 + tM2;
CBarHdl.Face.ColorData = reshape(repmat(CData, [4,1]), 4, []);
More transparent in the middle
data = rand(12,12) - .5;
AData = rescale(abs(data), .1, .9);
imagesc(data, 'AlphaData',AData);
colormap(jet);
ax = gca;
ax.DataAspectRatio = [1,1,1];
ax.TickDir = 'out';
ax.Box = 'off';
CBarHdl = colorbar;
pause(1e-16)
CData = CBarHdl.Face.Texture.CData;
ALim = [min(min(AData)), max(max(AData))];
CData(4,:) = uint8(255.*rescale(abs((1:size(CData, 2)) - (1 + size(CData, 2))/2), ALim(1), ALim(2)));
warning off
CBarHdl.Face.ColorType = 'TrueColorAlpha';
VertexData = CBarHdl.Face.VertexData;
tY = repmat((1:size(CData,2))./size(CData,2), [4,1]);
tY1 = tY(:).'; tY2 = tY - tY(1,1); tY2(3:4,:) = 0; tY2 = tY2(:).';
tM1 = [tY1.*0 + 1; tY1; tY1.*0 + 1];
tM2 = [tY1.*0; tY2; tY1.*0];
CBarHdl.Face.VertexData = repmat(VertexData, [1,size(CData,2)]).*tM1 + tM2;
CBarHdl.Face.ColorData = reshape(repmat(CData, [4,1]), 4, []);
The code will work if the plot have AlphaData property
data = peaks(30);
AData = rescale(data, .2, 1);
surface(data, 'FaceAlpha','flat','AlphaData',AData);
colormap(jet(100));
ax = gca;
ax.DataAspectRatio = [1,1,1];
ax.TickDir = 'out';
ax.Box = 'off';
view(3)
CBarHdl = colorbar;
pause(1e-16)
CData = CBarHdl.Face.Texture.CData;
ALim = [min(min(AData)), max(max(AData))];
CData(4,:) = uint8(255.*rescale(1:size(CData, 2), ALim(1), ALim(2)));
warning off
CBarHdl.Face.ColorType = 'TrueColorAlpha';
VertexData = CBarHdl.Face.VertexData;
tY = repmat((1:size(CData,2))./size(CData,2), [4,1]);
tY1 = tY(:).'; tY2 = tY - tY(1,1); tY2(3:4,:) = 0; tY2 = tY2(:).';
tM1 = [tY1.*0 + 1; tY1; tY1.*0 + 1];
tM2 = [tY1.*0; tY2; tY1.*0];
CBarHdl.Face.VertexData = repmat(VertexData, [1,size(CData,2)]).*tM1 + tM2;
CBarHdl.Face.ColorData = reshape(repmat(CData, [4,1]), 4, []);
Many MATLAB enthusiasts come Cody to sharpen their skills, face new challenges, and engage in friendly competition. We firmly believe that learning from peers is one of the most effective ways to grow.
With this in mind, the Cody team is thrilled to unveil a new feature aimed at enriching your learning journey: the Cody Discussion Channel. This space is designed for sharing expertise, acquiring new skills, and fostering connections within our community.
On the Cody homepage, you'll now notice a Discussions section, prominently displaying the four most recent posts. For those eager to contribute, we encourage you to familiarize yourself with our posting guidelines before creating a new post. This will help maintain a constructive and valuable exchange of ideas for everyone involved.
Together, let's create an environment where every member feels empowered to share, learn, and connect.
There are a host of problems on Cody that require manipulation of the digits of a number. Examples include summing the digits of a number, separating the number into its powers, and adding very large numbers together.
If you haven't come across this trick yet, you might want to write it down (or save it electronically):
digits = num2str(4207) - '0'
That code results in the following:
digits =
4 2 0 7
Now, summing the digits of the number is easy:
sum(digits)
ans =
13
Hello and a warm welcome to everyone! We're excited to have you in the Cody Discussion Channel. To ensure the best possible experience for everyone, it's important to understand the types of content that are most suitable for this channel.
Content that belongs in the Cody Discussion Channel:
- Tips & tricks: Discuss strategies for solving Cody problems that you've found effective.
- Ideas or suggestions for improvement: Have thoughts on how to make Cody better? We'd love to hear them.
- Issues: Encountering difficulties or bugs with Cody? Let us know so we can address them.
- Requests for guidance: Stuck on a Cody problem? Ask for advice or hints, but make sure to show your efforts in attempting to solve the problem first.
- General discussions: Anything else related to Cody that doesn't fit into the above categories.
Content that does not belong in the Cody Discussion Channel:
- Comments on specific Cody problems: Examples include unclear problem descriptions or incorrect testing suites.
- Comments on specific Cody solutions: For example, you find a solution creative or helpful.
Please direct such comments to the Comments section on the problem or solution page itself.
We hope the Cody discussion channel becomes a vibrant space for sharing expertise, learning new skills, and connecting with others.
One of the starter prompts is about rolling two six-sided dice and plot the results. As a hobby, I create my own board games. I was able to use the dice rolling prompt to show how a simple roll and move game would work. That was a great surprise!
How to leave feedback on a doc page
Leaving feedback is a two-step process. At the bottom of most pages in the MATLAB documentation is a star rating.
Start by selecting a star that best answers the question. After selecting a star rating, an edit box appears where you can offer specific feedback.
When you press "Submit" you'll see the confirmation dialog below. You cannot go back and edit your content, although you can refresh the page to go through that process again.
Tips on leaving feedback
- Be productive. The reader should clearly understand what action you'd like to see, what was unclear, what you think needs work, or what areas were really helpful.
- Positive feedback is also helpful. By nature, feedback often focuses on suggestions for changes but it also helps to know what was clear and what worked well.
- Point to specific areas of the page. This helps the reader to narrow the focus of the page to the area described by your feedback.
What happens to that feedback?
Before working at MathWorks I often left feedback on documentation pages but I never knew what happens after that. One day in 2021 I shared my speculation on the process:
> That feedback is received by MathWorks Gnomes which are never seen nor heard but visit the MathWorks documentation team at night while they are sleeping and whisper selected suggestions into their ears to manipulate their dreams. Occassionally this causes them to wake up with a Eureka moment that leads to changes in the documentation.
I'd like to let you in on the secret which is much less fanciful. Feedback left in the star rating and edit box are collected and periodically reviewed by the doc writers who look for trends on highly trafficked pages and finer grain feedback on less visited pages. Your feedback is important and often results in improvements.
Hello MATLAB Community!
We've had an exciting few weeks filled with insightful discussions, innovative tools, and engaging blog posts from our vibrant community. Here's a highlight of some noteworthy contributions that have sparked interest and inspired us all. Let's dive in!
Interesting Questions
Cindyawati explores the intriguing concept of interrupting continuous data in differential equations to study the effects of drug interventions in disease models. A thought-provoking question that bridges mathematics and medical research.
Pedro delves into the application of Linear Quadratic Regulator (LQR) for error dynamics and setpoint tracking, offering insights into control systems and their real-world implications.
Popular Discussions
Chen Lin shares an engaging interview with Zhaoxu Liu, shedding light on the creative processes behind some of the most innovative MATLAB contest entries of 2023. A must-read for anyone looking for inspiration!
Zhaoxu Liu, also known as slanderer, updates the community with the latest version of the MATLAB Plot Cheat Sheet. This resource is invaluable for anyone looking to enhance their data visualization skills.
From File Exchange
Giorgio introduces a toolbox for frequency estimation, making it simpler for users to import signals directly from the MATLAB workspace. A significant contribution for signal processing enthusiasts.
From the Blogs
Cleve Moler revisits a classic program for predicting future trends based on census data, offering a fascinating glimpse into the evolution of computational forecasting.
Boost Your App Design Efficiency – Effortless Component Swapping & Labeling in App Designer by Adam Danz
With contributions from Dinesh Kavalakuntla, Adam presents an insightful guide on improving app design workflows in MATLAB App Designer, focusing on component swapping and labeling.
We're incredibly proud of the diverse and innovative contributions our community members make every day. Each post, discussion, and tool not only enriches our knowledge but also inspires others to explore and create. Let's continue to support and learn from each other as we advance in our MATLAB journey.
Happy Coding!