How do I approximate a number of points into a surface or volume?

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Danish
Danish am 17 Nov. 2019
Kommentiert: Danish am 17 Nov. 2019
I am working on plotting a robot surface and have got a set of x,y and z coordinates that I plot using the scatter3 function. From the plot, I can see that my workspace is cylinderical.
My question is how do I approximate or mesh together all these points so that the workspace looks like a single body. My x,y and z coordinates are column vectors of the same length.

Antworten (1)

Image Analyst
Image Analyst am 17 Nov. 2019
From the help:
DT = delaunayTriangulation(P) creates a Delaunay triangulation from the points in P. The matrix P has 2 or 3 columns, depending on whether your points are in 2-D or 3-D space.
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Danish
Danish am 17 Nov. 2019
It doesn't work. In addition to being too slow computationally, it produced this very strange looking 2d figure. Is there function that would work?
workspace.JPG

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