surface disappears when zdata is set to 0
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for some reason i want to set the zdata of a surface plot object to zero, keeping its color, and setting view point to [0 0 1] (looking at it from the top).
code used:
surfobjhandle=surf(X,Y,Z);
colordata=get(surfobjhandle,'cdata');
view([0 0 1]);
set(surfobjhandle,'zdata',zeros(size(get(surfobjhandle,'zdata'))));
set(surfobjhandle,'cdata',colordata);
however, this way the surface is not visible anymore with the viewpoint set to [0 0 1]. it only appears setting a different viewpoint which is not what i want. why is this?
4 Kommentare
Jan
am 19 Aug. 2012
Please provide some values for X, Y and Z, which allows to reproduce the problem.
Friedrich
am 29 Aug. 2012
Most likely a rendering problem. Try running
opengl neverselect
before running your code. Or manually change the renderer to painters or zbuffer.
Peter
am 29 Aug. 2012
Jan
am 29 Aug. 2012
@Peter: If you had posted the test data I've asked for, the problem would have been solved faster, perhaps.
Antworten (1)
Kevin Moerman
am 29 Aug. 2012
This example is probably equivalent to what you want:
[X,Y,Z]=peaks(25); figure; surf(X,Y,zeros(size(Z)),Z) ; view(3); axis vis3d;
Perhaps you loose your plot because of axis tight? That sometimes crops too tightly. Also have a look at using the pcolor and imagesc commands instead.
Kevin
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