How to smooth edges of polygons?
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I created a image (uint8) with multiple filled polygons. First, I used the vision.ShapeInserter with 'Antialiasing' but this was not enough. Also insertShape + 'SmoothEdges' produced insufficient smooth edges. Are there any other ways how I can fix that?
Looking forward to your suggestions. Thanks!
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Andrew Chen
am 12 Okt. 2017
Ex:
se = strel('disk',5);
new_img = imopen(original_image,se);
Hope this helps!
3 Kommentare
Andrew Chen
am 13 Okt. 2017
Did Image Analyst's answer get you what you wanted? Otherwise, maybe you could clarify what you mean by "smooth edges". What in your mind constitutes a sufficiently smooth edge?
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