Hi all; I want to round 3.6 to 3 but funny enough all the 'tozero' and 'fromzero' tiebreakers are returning the same answer i.e 4 which i dont want. How can this issue be fixed?
x=3.6
y=round(x,"TieBreaker","tozero")
z=round(x,"TieBreaker","fromzero")

 Akzeptierte Antwort

Les Beckham
Les Beckham am 26 Sep. 2022
Bearbeitet: Les Beckham am 26 Sep. 2022

1 Stimme

There is no tie involved in rounding 3.6. If you wish, you can use floor instead:
floor(3.6)
ans = 3
If x was 3.5 instead, that would be a tie:
x = 3.5;
y=round(x,"TieBreaker","tozero")
y = 3
z=round(x,"TieBreaker","fromzero")
z = 4

2 Kommentare

Nick Austinos
Nick Austinos am 26 Sep. 2022
I works thanks;
Les Beckham
Les Beckham am 26 Sep. 2022
You are quite welcome.

Melden Sie sich an, um zu kommentieren.

Weitere Antworten (3)

Steven Lord
Steven Lord am 26 Sep. 2022

1 Stimme

The tiebreaker methods only apply when the quantity to be rounded is halfway between the two numbers to which it could be rounded. So if you had 3.5 that's halfway between 3 and 4 and the tiebreaker would determine to which of those numbers 3.5 gets rounded.
round(3.5, 'TieBreaker', 'tozero')
ans = 3
round(3.5, 'TieBreaker', 'fromzero')
ans = 4
There's no tie to be broken if you're rounding 3.6.
There are other rounding functions that you may want to use instead of round. See their help or documentation pages for more information on each function's specific behavior.
[fix(3.6), floor(3.6), round(3.6), ceil(3.6)]
ans = 1×4
3 3 4 4
Image Analyst
Image Analyst am 26 Sep. 2022

1 Stimme

Try fix it rounds towards zero regardless if it's positive or negative, unlike floor which rounds towards negative infinity.
v = fix(3.6)
v = 3
v = fix(-9.4)
v = -9
v = floor(-9.4)
v = -10

Kategorien

Produkte

Version

R2022a

Tags

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by