Record and Play Audio
Record and play audio data for processing in MATLAB® from audio input and output devices on your system. Audio playback is supported in MATLAB Online™ and MATLAB Web App Server™.
Record Audio
Record data from an audio input device such as a microphone connected to your system:
Create an
audiorecorder
object.Call the
record
orrecordblocking
method, where:record
returns immediate control to the calling function or the command prompt even as recording proceeds. Specify the length of the recording in seconds, or end the recording with thestop
method. Optionally, call thepause
andresume
methods. The recording is performed asynchronously.recordblocking
retains control until the recording is complete. Specify the length of the recording in seconds. The recording is performed synchronously.
Create a numeric array corresponding to the signal data using the
getaudiodata
method.
The following examples show how to use the recordblocking
and
record
methods.
Record Microphone Input
This example shows how to record microphone input, play back the recording, and store the recorded audio signal in a numeric array. You must first connect a microphone to your system.
Create an audiorecorder
object named
recObj
for recording audio input.
recObj = audiorecorder
recObj = audiorecorder with properties: SampleRate: 8000 BitsPerSample: 8 NumChannels: 1 DeviceID: -1 CurrentSample: 1 TotalSamples: 0 Running: 'off' StartFcn: [] StopFcn: [] TimerFcn: [] TimerPeriod: 0.0500 Tag: '' UserData: [] Type: 'audiorecorder'
audiorecorder
creates an 8000 Hz, 8-bit, 1-channel
audiorecorder
object.
Record your voice for 5 seconds.
disp('Start speaking.') recordblocking(recObj, 5); disp('End of Recording.');
Play back the recording.
play(recObj);
Store data in double-precision array, y
.
y = getaudiodata(recObj);
Plot the audio samples.
plot(y);
Record Two Channels from Different Sound Cards
To record audio independently from two different sound cards, with a microphone connected to each:
Call
audiodevinfo
to list the available sounds cards. For example, this code returns a structure array containing all input and output audio devices on your system:Identify the sound cards you want to use by name, and note theirinfo = audiodevinfo;
ID
values.Create two
audiorecorder
objects. For example, this code creates theaudiorecorder
object,recorder1
, for recording a single channel from device 3 at 44.1 kHz and 16 bits per sample. Theaudiorecorder
object,recorder2
, is for recording a single channel from device 4 at 48 kHz:recorder1 = audiorecorder(44100,16,1,3); recorder2 = audiorecorder(48000,16,1,4);
Record each audio channel separately.
The recordings occur simultaneously as the first call torecord(recorder1); record(recorder2); pause(5);
record
does not block.Stop the recordings.
stop(recorder1); stop(recorder2);
Specify the Quality of the Recording
By default, an audiorecorder
object uses a sample rate of
8000 hertz, a depth of 8 bits (8 bits per sample), and a single audio channel.
These settings minimize the required amount of data storage. For higher quality
recordings, increase the sample rate or bit depth.
For example, typical compact disks use a sample rate of 44,100 hertz and a
16-bit depth. Create an audiorecorder
object to record in
stereo (two channels) with those settings:
myRecObj = audiorecorder(44100, 16, 2);
For more information on the available properties and values, see the audiorecorder
reference
page.
Play Audio
After you import or record audio, MATLAB supports several ways to listen to the data:
For simple playback using a single function call, use
sound
orsoundsc
. For example, load a sample MAT-file that contains signal and sample rate data, and listen to the audio:load chirp.mat; sound(y, Fs);
For more flexibility during playback, including the ability to pause, resume, or define callbacks, use the
audioplayer
function. Create anaudioplayer
object, then call methods to play the audio. For example, listen to thegong
sample file:load gong.mat; gong = audioplayer(y, Fs); play(gong);
For an additional example, see Record or Play Audio within a Function.
If you do not specify the sample rate, sound
plays back at 8192
hertz. For any playback, specify smaller sample rates to play back more slowly, and
larger sample rates to play back more quickly.
Note
Most sound cards support sample rates between approximately 5,000 and 48,000 hertz. Specifying sample rates outside this range can produce unexpected results.
Record or Play Audio within a Function
If you create an audioplayer
or
audiorecorder
object inside a function, the object exists
only for the duration of the function. For example, create a player function called
playFile
and a simple callback function
showSeconds
:
function playFile(myfile) load(myfile); obj = audioplayer(y, Fs); obj.TimerFcn = 'showSeconds'; obj.TimerPeriod = 1; play(obj); end function showSeconds disp('tick') end
Call playFile
from the command prompt to play the file
handel.mat
:
playFile('handel.mat')
At the recorded sample rate of 8192 samples per second, playing the 73113 samples
in the file takes approximately 8.9 seconds. However, the
playFile
function typically ends before playback completes,
and clears the audioplayer
object obj
.
To ensure complete playback or recording, consider the following options:
Use
playblocking
orrecordblocking
instead ofplay
orrecord
. The blocking methods retain control until playing or recording completes. If you block control, you cannot issue any other commands or methods (such aspause
orresume
) during the playback or recording.Create an output argument for your function that generates an object in the base workspace. For example, modify the
playFile
function to include an output argument:function obj = playFile(myfile)
Call the function:
h = playFile('handel.mat');
Because
h
exists in the base workspace, you can pause playback from the command prompt:pause(h)
See Also
audioplayer
| sound
| soundsc
| audiorecorder