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how to create a diagonal matrix with the semibandwidth of 4
how to create a matrix like this: <</matlabcentral/answers/uploaded_files/66612/%E6%8D%95%E8%8E%B7.GIF>>

mehr als 7 Jahre vor | 1 Antwort | 0

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About PID program block issue of simulink
I have already solved it,thanks.

mehr als 7 Jahre vor | 0

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About PID program block issue of simulink
This is a simple step response in simulink: <</matlabcentral/answers/uploaded_files/63330/1.png>> The parameters of the...

mehr als 7 Jahre vor | 1 Antwort | 0

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Delaunay problem of a concave object
Hello,Yose. Have you solved the problem of meshing the 3d concave model?

etwa 8 Jahre vor | 0

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How to triangulate 3D concave model?
I've tried to mesh 3D concave model with Delaunay Triangulation but the shape of the model has changed.Any other ways to get be...

etwa 8 Jahre vor | 0 Antworten | 0

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How to import .asc file into matlab as pointcloud data?
How to import .asc file into matlab as pointcloud data?

mehr als 8 Jahre vor | 1 Antwort | 0

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In the simulation of the control system with a observer,there will be a error .
In the simulation of the control system with a observer,there will be a error .How to solve it? <</matlabcentral/answers/uplo...

mehr als 8 Jahre vor | 0 Antworten | 0

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How to output STL format flie
I have a point matrix p whose size is 3x98065;the triangulation matrix t whose size is 3x196124 ; How to output the data as a S...

mehr als 8 Jahre vor | 1 Antwort | 0

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How to input a 294192x294192 array?
I want to get a 294192x294192 zero array:M=zeros(294192,294192) However I got error as follows: Requested 294192x294192 (644...

mehr als 8 Jahre vor | 1 Antwort | 0

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How to do offset of a STL model when the face normal are very similar to each other?
<</matlabcentral/answers/uploaded_files/47102/%E9%A1%B6%E7%82%B9%E4%B8%8E%E9%9D%A2%E6%B3%95%E5%90%91.PNG>> When the face norm...

mehr als 8 Jahre vor | 0 Antworten | 0

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cylinder model rebuilt with delaunay triangulation and freeboundary
I got a 3D stl cylinder model,I import the stl file into matlab,and got a matrix p of all the coordinates of the model vertex.A...

mehr als 8 Jahre vor | 0 Antworten | 0

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how to get the surface patch after delaunay triangulation
I have a set of point cloud ,after delaunay triangulated these points,I got a connectivity of all the points.What can I do to ge...

mehr als 8 Jahre vor | 1 Antwort | 0

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How to translate 3d-scanned point clouds to .stl format
I scanned a piece with a 3D scanner,and got a set of point clouds.Now I want to triangulate the point cloud with only the patche...

mehr als 8 Jahre vor | 1 Antwort | 0

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How to do triangulation after insert a new point
As is shown in the image,a new point D(0.5,0.5,0) is interpolated on edge OB.As result,the 2 original triangles are divided into...

mehr als 8 Jahre vor | 1 Antwort | 0

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after inserting a point on the edge of a triangle,how to generate new triangles
I drew a cubic which was imported into matlabt.Than,I got p(the coordinate of all the vertexes or points),tnorm(all the face nor...

mehr als 8 Jahre vor | 0 Antworten | 0

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how to check the length of stl model edge in matlab
I drew a cubic whose lengeh is 1mm formating stl.After importing the stl model into matlab,I got p(the coordinate of all the ver...

mehr als 8 Jahre vor | 1 Antwort | 0

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How to call .dll file in Geomagic Studio into matlab
How to call .dll file in Geomagic Studio into matlab

mehr als 8 Jahre vor | 1 Antwort | 0

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Any good way to get an intersection of 3planes?
I have three faces,but their face normals are very simlar to each other,and they are almostly paralleled to each other. a=[-0.9...

mehr als 8 Jahre vor | 0 Antworten | 0

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how to calculate the accurate inversion value of a matrix whose row decimal are very similar to each
a=[-0.996194973121394 -4.18489862633171e-06 -0.0871525989867842; -0.996194973121394 -4.18489862656107e-06 -0.087152598986...

mehr als 8 Jahre vor | 1 Antwort | 0

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How to interpolate 3D plane by a three-dimensional facenormal and random pointclouds?
ptCloud = pointCloud(3*rand(1000,3,'single')); %create 1000 random points in a 1x1x1 box Vertex=[0,0,0]; ...

mehr als 8 Jahre vor | 0 Antworten | 0

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