The tip here is averages. Catmull & Clark used them to smooth polyhedra for instance.
Operate on matrices of unequal, yet similar, size
Volume difference between Ellipsoid and Sphere
Create Volcano (or Atoll) martix. It is an extension of Bullseye matrix problem.
Fastest shortest-path-finder in the west
fly fly away
the proud tradition of zero scores in Cody
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