3D triangulation using patch
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hello I need help to obtain a triangulation object from the "patch" function with which I perform a 3D reconstruction of a volume of images. How can I do this?
Antworten (1)
Shubham Rawat
am 3 Dez. 2020
0 Stimmen
Hi Miguel,
You can obtain delaunay traingulation object directly from the Points, which you are using in the Patch function.
Hope this Helps!
2 Kommentare
Richard Bliss
am 5 Jul. 2021
By "Points", do you mean the XData, YData and ZData or the Vertices?
James Peckham
am 31 Mär. 2022
using the patchvaribel.faces for the connectivity list and the patchvairble.vertices for the points like this
[X,Y] = meshgrid(1:0.5:10,1:20);
Z = sin(X) + cos(Y);
v=surf(X,Y,Z);
p= surf2patch(v,'triangles')
patch(p)
Tr=triangulation(p.faces,p.vertices)
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