Coarsening a triangulation that defines a surface in 3d

8 Ansichten (letzte 30 Tage)
Daniel
Daniel am 6 Feb. 2013
Hi,
I have a triangulation in 3d that represents an open manifold (it actually represents part of a cell membrane, i.e a surface in 3d).
This (unstructured) triangulation is defined as a TriRep object and has a very fine mesh parameter (~ mean triangle length)... I'm trying to extract a regularly spaced distribution of points on this membrane, and my first thought was: "ok, I run a coarsening of this fine mesh, and just takes the triangles centers in the the coarsened mesh".... but I discovered that there is no obvious way to coarsen a given triangulation (or I missed it).
What could be the most straightforward way to get a coarsener version of this triangulation?
thanks, Daniel
  3 Kommentare
Walter Roberson
Walter Roberson am 6 Feb. 2013
I seem to recall there being a routine for thinning a triangular mesh. I have never used it, and have not looked at it often enough to remember its name.
Daniel
Daniel am 7 Feb. 2013
An example: for instance the second one that you get with the help of TriRep, I just cut and paste it here:
% to compute the free boundary; the surface of the triangulation.
load tetmesh
% This loads triangulation tet and vertex coordinates X
trep = TriRep(tet, X);
[tri, Xb] = freeBoundary(trep);
%Plot the surface mesh
trisurf(tri, Xb(:,1), Xb(:,2), Xb(:,3), 'FaceColor', 'cyan', 'FaceAlpha', 0.8);
Note that you can get a new TriRep object from tri and Xb, which gets you a compact representation of the manifold coded in the mesh.

Melden Sie sich an, um zu kommentieren.

Akzeptierte Antwort

Walter Roberson
Walter Roberson am 7 Feb. 2013
You might be able to make use of reducepatch
  4 Kommentare
Daniel
Daniel am 7 Feb. 2013
oh, right! I was confused about the syntax (thought that the input was a graphic handle), but this is actually what I needed... many thanks!!
Walter Roberson
Walter Roberson am 7 Feb. 2013
In all but that syntax, the input is a graphics handle.

Melden Sie sich an, um zu kommentieren.

Weitere Antworten (0)

Kategorien

Mehr zu Triangulation Representation finden Sie in Help Center und File Exchange

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by