Simscape - Variable Constraint between two Frames

1 Ansicht (letzte 30 Tage)
Boris Blagojevic
Boris Blagojevic am 10 Jun. 2020
Bearbeitet: Boris Blagojevic am 10 Jun. 2020
Greetings,
i'm trying to write a custom block with 3 ports B, F and x.
Here, B and F correspond to Frames with the same Orientation, while the Origin of Frame F is translated along the z-Axis by x meters from B.
This basically is not a prismatic joint, but a distance constraint between two frames, where you can specify the offset.
Sadly, im struggling to find some code snippet on Coordinate Transformations that would tell me on how to define my nodes etc.
I would be grateful for any advice/explanation on how to achieve this.
Best Regards
BB

Antworten (0)

Kategorien

Mehr zu Simscape Multibody finden Sie in Help Center und File Exchange

Tags

Produkte

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by