How can I make a compound 3D geometry for pdemodel?
1 Ansicht (letzte 30 Tage)
Ältere Kommentare anzeigen
I want to make a simple compound geometry to solve a pde, simply as two cuboids (neither of same height, nor of same cross section) joined together on a face. I tried several methods, but they fail in some cases. Is there a simple method to do so?
What I tried:
1) used K =boundary(X,Y,Z, lambda) to get triangular surface mesh, then geometryFromMesh(model, nodes, elements) to get the geometry but I am getting something as in figure(1). It has small fringes when lambda is around 0.995.
If this is the only possible method to do so, following are my doubts:
- The boundary function gives a tight/loose enclousre covering all points in the point cloud. What points should I give to get least fringes? I am using the input as meshgrid of uniformly sampled points within the whole volume.
- Should I use some other set of points to make the function give proper sharp triangulations (as there would be a sharp 90 degree boundary at junction of two cuboids)?
- Is there any other triangulation technique to create surface mesh from point cloud, more accurately? I tried delaunayTraingulation, but it can't handle sharp features, and smoothens the sharp transition which is necessary.
- I expected lambda = 1 to give the tightest non convex boundary hence making the edge sharp (rather than what I have shown in figure), but it makes the regular surfaces have sharp voids joining the points in below: it doesn't works.
- Can I delete some faces or triangles (the ones at junction) from the obained geometry or triangulated mesh? I don't know how would I find the index.
(Sorry for so many questions, if any solution works, all other questions can be ignored :))
Figure description:
The small block is attached on face 7 of bigger block.
0 Kommentare
Antworten (0)
Siehe auch
Kategorien
Mehr zu Geometry and Mesh finden Sie in Help Center und File Exchange
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!