What is the "penalty" for using a try/catch?
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Daniel Petrini
am 21 Dez. 2016
Kommentiert: Daniel Petrini
am 21 Dez. 2016
What is the "penalty" for using a try/Catch? E.g.,:
try
f.start()
catch ex
%Do something
end
Compared to, lets say:
ok_flag=f.start();
if (ok_flag==false)
%do something
end
Im familiar with the benefits of try/catch, but still wondering about the overhead... Furtermore, what if the "start" function of object f is declared like this:
function start(OBJ)
t=timer;
t.TimerFcn=@...
OBJ.t=t;
start(OBJ.t)
end
Will the overhead remain throughout the lifetime of the timer t?
All the best, Daniel Petrini, Stardots
5 Kommentare
Guillaume
am 21 Dez. 2016
"Stroustroup warns ...." Matlab is nothing like C++, one is compiled the other is interpreted (with JIT optimisations), the memory management is totatally different, etc.
I agree with José-Luis, you should not worry about performance yet. I'd worry more about code clarity and resilience first, and only when you've shown try...catch to be a performance bottleneck in your application should you think about replacing it.
Note that if you have access to the prerealease of R2017a, you should read its release note, it has something relevant to your question. I'm not allowed to share what it says.
Akzeptierte Antwort
Guillaume
am 21 Dez. 2016
Bearbeitet: Guillaume
am 21 Dez. 2016
The "penalty" has mostly been answered in the comments to the question. I'm posting this as an answer as I think you may have misunderstood how try... catch works, given your example and your question "Will the overhead remain throughout the lifetime of the timer t?"
No, the overheard will not remain throughout the lifetime of the timer t, because the try...catch stops being in effect as soon as the timer starts. (well, when the f.start() function returns, which is pretty much the same). The only thing in your code that can trigger the catch is if the timer fails to start (not sure if it's possible, mathworks does not document this sort of things, unfortunately).
In particular, any error in the TimerFcn will not be caught by you try...catch, because the execution of that function is not in the scope of the try...catch (asynchronous execution). If you want to deal with errors that occur while the timer is running you need to implement a callback for t.ErrFcn.
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