Rotating a line given the angle and a vector

31 Ansichten (letzte 30 Tage)
Ravindra P N
Ravindra P N am 30 Nov. 2016
Bearbeitet: RMH am 20 Dez. 2018
I have 2 points (x1, y1) and (x2, y2). I want to rotate it clockwise by 123 deg and find the co-ordinate (x2', y2') after rotation. Can anyone help?

Akzeptierte Antwort

KSSV
KSSV am 30 Nov. 2016
Bearbeitet: KSSV am 30 Nov. 2016
p1 = rand(2,1) ;
p2 = rand(2,1) ;
%%rotation matrix
th = 123*pi/180 ;
R = [cos(th) -sin(th) ;sin(th) cos(th)] ;
%%rotate points
pr2 = R*p2 ;
figure
hold on
plot([p1(1) p2(1)],[p1(2) p2(2)] ,'r') ;
plot([p1(1) pr2(1)],[p1(2) pr2(2)] ,'b') ;
  4 Kommentare
KSSV
KSSV am 30 Nov. 2016
off course you can..
RMH
RMH am 20 Dez. 2018
Bearbeitet: RMH am 20 Dez. 2018
THIS DOES NOT WORK AS WRITTEN (and yes I'm necroposting, but this was my 1st result in google when I searched this problem). Here's why: You cannot rotate a POINT, you need to rotate a VECTOR. Test with dot product definiton:
rearrange and solve for theta (and use acosd for degrees):
th = acosd(dot(v1,v2)/(norm(v1)*norm(v2)))
Now, create your vectors by subtracting P2x-P1x, P2y-P1y, and do same for v2.
v1 = [p2(1)-p1(1); p2(2)-p1(2)];
v2 = [pr2(1)-p1(1); pr2(2)-p1(2)];
If you now run the code KSSV posted above, you will NOT achieve the same angle of rotation that you put in. That's because you tried to rotate a point. Now try this:
v2_correct = R*v1;
th_correct = acosd(dot(v1,v2_correct)/(norm(v1)*norm(v2_correct)))
You'll see exactly the input that you put in. And to convert from a vector back to X and Y points, just use the new vector, and:
P1 = P1; %P1 is simply your "origin" point.
P2_correct = [P1(1)+v2(1) ; P1(2)+v2(2)]
Note that to do matrix math correctly, R is a 2x2, and v1 needs to be a 2x1 (2 rows 1 column). Else matlab will throw an error.
Again, sorry to comment on an old post, but I was searching for the solution to this problem for myself and this was the first google link I came across. Hope this helps someone!

Melden Sie sich an, um zu kommentieren.

Weitere Antworten (1)

bio lim
bio lim am 30 Nov. 2016
Rotate it to respect to what? If you are simply rotating points in the XY Cartesian plane counter-clockwise through 123 degrees about the origin around the Z axis, then just use a simple rotation matrix .
  2 Kommentare
Ravindra P N
Ravindra P N am 30 Nov. 2016
rotate With respect to x axis
bio lim
bio lim am 30 Nov. 2016
Bearbeitet: bio lim am 30 Nov. 2016
You can't rotate something with respect to an axis. You can rotate it about/around an axis, but you rotate something with respect to something that has a position.

Melden Sie sich an, um zu kommentieren.

Kategorien

Mehr zu Programming finden Sie in Help Center und File Exchange

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by