How to create a sequence of numbers on the GPU

3 Ansichten (letzte 30 Tage)
David Parks
David Parks am 21 Jan. 2016
Bearbeitet: David Parks am 21 Jan. 2016
I want to do the follow in a new GPU Array, efficiently:
myarray = 1:100000
gpuArray(1:100000) works of course, but if I'm not wrong it's creating the large array in main memory then moving the whole thing to the GPU. I would expect that I can create the sequence of numbers on the GPU directly more efficiently, as I can do with many random numbers.

Akzeptierte Antwort

Edric Ellis
Edric Ellis am 21 Jan. 2016
The direct equivalent is to use gpuArray.colon, like so:
myarray = gpuArray.colon(1,100000);
More here in the doc about building gpuArrays.
  1 Kommentar
David Parks
David Parks am 21 Jan. 2016
Bearbeitet: David Parks am 21 Jan. 2016
Aha! Didn't see that one, thanks! Looks like it performs nearly the same as linspace, maybe 4ish percent faster.
>> tic; for i = 1:100000; gpuArray.linspace(1,100000,100000); end; toc;
Elapsed time is 9.975085 seconds.
>> tic; for i = 1:100000; gpuArray.colon(1,100000); end; toc;
Elapsed time is 9.486463 seconds.
Doesn't look like I can go back and edit the accepted answer after the fact, drat.

Melden Sie sich an, um zu kommentieren.

Weitere Antworten (1)

David Parks
David Parks am 21 Jan. 2016
Found it.
gpuArray.linspace(1,1000,1000);
>> tic; for i = 1:10000; gpuArray(1:100000); end; toc;
Elapsed time is 2.737965 seconds.
>> tic; for i = 1:10000; gpuArray.linspace(1,100000,100000); end; toc;
Elapsed time is 0.916697 seconds.

Tags

Produkte

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by