How to build a texture histogram?
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I want to build a texture histogram for different uniform local binary patterns[LBP] so i need ur help :(
6 Kommentare
Walter Roberson
am 13 Jan. 2012
With which part, the calculating of a histogram, or the implementation of LBP ?
Ganesh
am 13 Jan. 2012
Walter Roberson
am 13 Jan. 2012
http://www.mathworks.com/matlabcentral/answers/25768-building-types-of-histograms
Walter Roberson
am 13 Jan. 2012
It appears there are different kinds of texture analysis that can be done. See for example http://www.mathworks.com/help/toolbox/images/f11-27972.html
Ganesh
am 13 Jan. 2012
Constantino Carlos Reyes-Aldasoro
am 19 Jul. 2018
Well, you need to know a bit more of what you are looking for. When you have 59 dimensions you will need to do some statistical processing, i.e. Feature Selection, either through direct selection (most discriminating dimensions), marginal distributions or principal component analysis. But this is beyond the texture analysis, which is what is generating your measurement space.
Have a look at this paper about Feature Selection with Texture Segmentation
Code is available in File Exchange:
https://uk.mathworks.com/matlabcentral/fileexchange/67931-multiresolution-texture-segmentation
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