Velocity vs Time data while drawing with mouse pointer
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Hi everyone. I will be very grateful for any opinion on my matter:
Briefly, I need to calculate velocity over time, while drawing a circle. For instance I start to draw the circle with constant velocity and subsequently slow down. I have to draw some kind of a graph attached.
It doesn't always have to be circle but the curve i draw should have continuity and non-linearity. I can write the code for polygons using the start and finish coordinates of the straight lines with tic-toc function. However for continuous curves, i unfortunately have no idea.
All help would be so appreciated.

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