Filter löschen
Filter löschen

How to find the normal vector on a Plane in 4d and above?

9 Ansichten (letzte 30 Tage)
M
M am 4 Feb. 2023
Bearbeitet: Torsten am 4 Feb. 2023
How to find the normal vector on a Plane in 4d and above?
If a plane in 4d contains the following points , how to find the normal vector on the plane?
P1 =[252716585.970010 -136769230.769231 0 0];
P2 =[ -136769230.769231 252716585.970010 -136769230.769231 0];
P3= [0 -136769230.769231 252716585.970010 -136769230.769231];
P4 = [0 0 -136769230.769231 126358292.985005];

Akzeptierte Antwort

Torsten
Torsten am 4 Feb. 2023
Bearbeitet: Torsten am 4 Feb. 2023
It's a vector orthogonal to P2-P1, P3-P1 and P4-P1 (which all lie in the plane), thus e.g.
P1 =[252716585.970010 -136769230.769231 0 0];
P2 =[ -136769230.769231 252716585.970010 -136769230.769231 0];
P3= [0 -136769230.769231 252716585.970010 -136769230.769231];
P4 = [0 0 -136769230.769231 126358292.985005];
n = null([P2-P1;P3-P1;P4-P1])
n = 4×1
0.2420 0.4472 0.5843 0.6325

Weitere Antworten (0)

Kategorien

Mehr zu Interpolation finden Sie in Help Center und File Exchange

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by