While loop not breaking even though condition is met.
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I have an issue where my while loop continues to run even though my if statement, containing a break, inside the loop is met. I have tested this by displaying strings. It does print 'moving stage' when a push the button as well as 'stop stage' when i push it again. The flags I have defined changes between 1 or 0 depending on a button i push in a GUI. How can I terminate my loop?
function Standa_cmd(Stage_functions_settings)
while 1
pause(1)
disp('moving stage')
flag = Stage_functions_settings.move_x; % This struct field changes value between 1 or 0 depending on the button push in the gui
if(flag == 0)
disp('stop stage')
break
end
end
end
3 Kommentare
VBBV
am 11 Nov. 2022
if strcmp(flag,'0')
Check with strcmp. May be button pressed is returning char
Jiri Hajek
am 11 Nov. 2022
Hi, what you have described does not prove that the break command does not work, which you seem to suggest. Please put a breakpoint inside the if block and then use the F10 key to see what happens... This way, if you are able to get the process to the breakpoint, you will verify the correct functioning of the break command.
Christoffer Sørensen
am 11 Nov. 2022
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Image Analyst
am 11 Nov. 2022
0 Stimmen
I think the pushbutton does not set the flag. I've seen this in GUIDE and this is why I use checkboxes instead of a push button. Then simply check the value of the checkbox inside your while loop.
Nonetheless it is possible to use a push button. See attached little demo.
2 Kommentare
Christoffer Sørensen
am 11 Nov. 2022
Bruno Luong
am 11 Nov. 2022
"I think the pushbutton does not set the flag" Toggle button yes.
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