Is it possible to map a texture to the Rigid Terrain Grid Surface in Simscape Multibody
4 Ansichten (letzte 30 Tage)
Ältere Kommentare anzeigen
Hello, I am utilizing Simscape Multibody to model a virtual environment which I am representing using the Rigid Terrain Grid Surface block. I am wondering if it is possible to map a texture to this surface (i.e. a 2D image on the 3D surface), or if I am only limited to having it as all one colour. If this is possible what steps would I have to take in order to achieve this.
Thanks!
0 Kommentare
Antworten (1)
Steve Miller
am 6 Nov. 2022
At the moment, you are limited to one color. Other Simscape Multibody users have modified the colors of peaks on the surface by scaling the data in the z-direction, inserting a second Surface block and using the scaled data with a different color. Obviously this won't be as nice as a textured surface, but for some simple use cases it might be enough.
--Steve
0 Kommentare
Siehe auch
Kategorien
Mehr zu Applications finden Sie in Help Center und File Exchange
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!