Matlab simulation for planet motion

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Niklas Kurz
Niklas Kurz am 16 Mär. 2022
Kommentiert: Niklas Kurz am 17 Mär. 2022
There were some attemps simulating planetary motion already, but I think mine is straightforward by solving and updating position via with Euler Cromers method:
t = 0;
while t < 10
pos1 = [1 2 3];
pos2 = [4 5 6];
m1 = 1;
m2 = 2;
G = 1;
r1 = pos1-pos2;
r2 = pos2-pos1;
F1 = G*m1*m2/norm(r1).^2.*r1/norm(r1);
F2 = G*m1*m2/norm(r2).^2.*r2/norm(r2);
dt = 0.1;
p1 = [0 100 0];
p2 = [0 100 0];
p1 = p1+F1.*dt;
p2 = p2+F2.*dt;
pos1 = pos1+p1/m1;
pos2 = pos2+p2/m2;
t = t+dt;
hold all;
plot3(pos1(1),pos1(2),pos1(3),'rx')
plot3(pos2(1),pos2(2),pos2(3),'bx')
end
However I don't really receive a plot of multiple data points, just 2 crosses remaining stationary. Also I get a 2-D plot even though I reverted to plot3
  1 Kommentar
KSSV
KSSV am 16 Mär. 2022
You can change it to 3D using view.
plot3(pos1(1),pos1(2),pos1(3),'rx')
plot3(pos2(1),pos2(2),pos2(3),'bx')
view(3)

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Akzeptierte Antwort

James Tursa
James Tursa am 16 Mär. 2022
The initial condition for position and velocity need to be outside the loop, prior to loop entry.

Weitere Antworten (1)

KSSV
KSSV am 16 Mär. 2022
t = 0;
m1 = 1;
m2 = 2;
G = 1;
pos01 = [1 2 3];
pos02 = [4 5 6];
pos1 = zeros([],3) ;
pos2 = zeros([],3) ;
iter = 0 ;
while t < 10
iter = iter+1 ;
r1 = pos01-pos02;
r2 = pos02-pos01;
F1 = G*m1*m2/norm(r1).^2.*r1/norm(r1);
F2 = G*m1*m2/norm(r2).^2.*r2/norm(r2);
dt = 0.1;
p1 = [0 100 0];
p2 = [0 100 0];
p1 = p1+F1.*dt;
p2 = p2+F2.*dt;
pos1(iter,:) = pos01+p1/m1;
pos2(iter,:) = pos02+p2/m2;
pos01 = pos1(iter,:) ;
pos02 = pos2(iter,:) ;
t = t+dt;
end
figure
hold on
plot3(pos1(:,1),pos1(:,2),pos1(:,3),'rx')
plot3(pos2(:,1),pos2(:,2),pos2(:,3),'bx')
view(3)
  1 Kommentar
Niklas Kurz
Niklas Kurz am 17 Mär. 2022
This looks much better to me regarding number of points. Nevertheless there is still something weird with the coding going around. Even if it should equal the code that I assimilated from Glowscript:
G = 1
star = sphere(pos = vector(0,0,0), radius = 0.2, color = color.yellow, mass = 1000, momentum = vector(0,0 ,0), make_trail=True)
plan = sphere(pos = vector(1,0,0), radius = 0.5, color = color.blue , mass = 1 , momentum = vector(0,30,0), make_trail=True)
while (True):
rate(500)
r_star = star.pos - plan.pos
r_plan = plan.pos - star.pos
star.force = -G*star.mass*plan.mass/(mag(r_star)**2)*(r_star)/mag(r_star)
plan.force = -G*star.mass*plan.mass/(mag(r_plan)**2)*(r_plan)/mag(r_plan)
star.momentum = star.momentum + star.force * dt
plan.momentum = plan.momentum + plan.force * dt
star.pos = star.pos + star.momentum/star.mass * dt
plan.pos = plan.pos + plan.momentum/plan.mass * dt
t = t+dt

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