Convolution using convn does not give expected result

1 Ansicht (letzte 30 Tage)
Lieke Pullen
Lieke Pullen am 14 Jan. 2022
Bearbeitet: Matt J am 14 Jan. 2022
Dear all,
I am trying to use a kernel with values which should decrease the values in 3D array that you use. However, when I use convn and 'same', this leads to a plateau with a much higher value as the maximum value of the kernel. Am I using the wrong way to calculate the convolution, or what is happening?
load('s.mat')
A=ones(110,110,110);
C_con=convn(A,s_full,'same');
figure; surf(C_con(:,:,50));

Akzeptierte Antwort

Matt J
Matt J am 14 Jan. 2022
Bearbeitet: Matt J am 14 Jan. 2022
There's no reason to think convolution in general won't increase the values. As a trivial example:
A=ones(5);
B=convn(A,2,'same')
B = 5×5
2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2
  4 Kommentare
Lieke Pullen
Lieke Pullen am 14 Jan. 2022
Ah okay, then the values of the convolution are probably correct. Then the other question, why do I get a ''plateau''? I would expect, since the kernel itself has a sort of Gaussian shape, I would the convolution to also have this kind of shape. If I use a sphere, it looks like this:
I would expect a more smoother shape, with just one peak and not a plateau. How does this work?
Matt J
Matt J am 14 Jan. 2022
Bearbeitet: Matt J am 14 Jan. 2022
You seem to be under the impression that convn(A,B) should always have the shape of B, but convolution is commutative, i.e., convn(A,B)= conv(B,A), so how can the shape of the result have more to do with B than with A? I could just as easily view A as the kernel here, so shouldn't the shape follow A rather than B?

Melden Sie sich an, um zu kommentieren.

Weitere Antworten (0)

Produkte


Version

R2020a

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by