SimEvents: route using on attribute

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Joel
Joel am 16 Okt. 2014
I assign an attribute to an entity that is a 1D-Vector with a 10 elements. The attribute looks like this:
out_package = [ 1 1 245 247 40 248 245 124 204 36 ]
Now, what I'd love to do is to route the entities based on the first one. So all entities with the first value of the attribute vector '1' get routed into one queue, all entities with the first value of the attribute vector = '2' will get routed into another queue and so on. How do I do this? I see that the output switch can switch depending on the entitys attribute but does not seem to be able to handle my vector.
Any ideas?
  1 Kommentar
Thomas vandeputte
Thomas vandeputte am 11 Mär. 2021
Hi, i wonder if you found a method to do this?

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Abdolkarim Mohammadi
Abdolkarim Mohammadi am 12 Mär. 2021
Bearbeitet: Abdolkarim Mohammadi am 13 Mär. 2021
You can create a scalar attribute, whose value is equal to the first element of the vector.
entity.Attribute2 = out_package (1);

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