addComponent
Class: simscape.multibody.RigidBody
Namespace: simscape.multibody
Description
addComponent(
adds a component object to the top level of the rb,componentName,attachmentFrame,C)simscape.multibody.RigidBody object, rb. The
componentName argument specifies the name of the new component
object, the attachmentFrame argument specifies the frame to which the
new component object is attached, and the C argument is the object of
the new component object. A RigidBody object can have only two types of
component objects: simscape.multibody.Solid and simscape.multibody.RigidBody.
Note that the addCompoment method adds a copy of a component object. In
other words, after being passed to the addCompoment method, any subsequent
modifications to the original component object do not affect the added object.
addComponent(___,
adds a component object to the connectionFrame)rb object via the specified connector,
connectionFrame. Use the connectionFrame
argument when the added component object has more than one connectors.
Input Arguments
Version History
Introduced in R2022a