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This code is a vectorized AND CORRECTED version of the code submitted by Avinash Uppuluri.
The speedup is around 20x - 100x depending on GLCM size, and about 4x speedup of Avinash Uppuluri's own vectorized version.
N.B. "Sum of square: variance", "sum variance" and "difference variance" are not correctly implemented in Avinash Uppuluri's code! I have updated these.
I have also changed the nomenclature to make things more clear:
I use the term "Inverse difference" instead of "homogeneity in matlab" or "homom".
I use the term "Homogeneity" instead of "Inverse difference moment" or "homop".
I have commented out "inverse difference normalized" and "inverse difference moment normalized", since I do not see the point of only normalizing these features. (If you want these features for continuity you can remove the comments in this code to use them)
Zitieren als
Patrik Brynolfsson (2026). GLCMFeatures(glcm) (https://de.mathworks.com/matlabcentral/fileexchange/55034-glcmfeatures-glcm), MATLAB Central File Exchange. Abgerufen .
Quellenangaben
Inspiriert von: GLCM texture features
Allgemeine Informationen
- Version 2.1.1.0 (7,57 KB)
Kompatibilität der MATLAB-Version
- Kompatibel mit allen Versionen
Plattform-Kompatibilität
- Windows
- macOS
- Linux
| Version | Veröffentlicht | Versionshinweise | Action |
|---|---|---|---|
| 2.1.1.0 | Updated description on FileExchange |
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| 2.1.0.0 | Updated the code and description for clarity. |
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| 2.0.0.0 | Updated description
|
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| 1.0.0.0 | Changed title Speed comparison chart added |
