How to rearrange the rows of a matrix so the column values loop
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I have a matrix
rec =
[ 0 0
0 0.4
0.2 0
1.0 0.4
1.0 0.9 ]
I want it rearranged so that it appears like so
rec_new =
[ 0.2 0
0 0
0 0.4
1.0 0.9
1.0 0.4 ]
If you take any one of these columns and concatenate it onto itself, the values loop from a minimum to a maximum. How can I get a program to automatically do this for a number of matrices? I'm not sure how to start this, so any help would be appreciated.
Ultimately, I need the pairs of points rearranged so that when they are graphed they form a polygon that does not intersect itself.
Thanks
2 Kommentare
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Angus
am 19 Jun. 2013
Bearbeitet: Angus
am 19 Jun. 2013
Hey that was interesting, I think this is what you want (not sure under what conditions it might fail):
rec = [0 0;0 0.4;0.2 0;1 0.4;1 0.9]
K = convhull(rec);
rec(K,:)
ans =
0 0
0.2000 0
1.0000 0.4000
1.0000 0.9000
0 0.4000
0 0
Came across this via Gift wrapping algorithm and then found convhull from there if you are interested.
It basically draws a line around the outside of the points ... kinda or something :D
Hope this does it for you,
Cheers, Angus.
6 Kommentare
Angus
am 21 Jun. 2013
hey again, so convhulln seems to be the same as convhull in the 3d case for practical purposes. Using convhull and trisurf as in my previous comment produced a nice 3d plot of a filled polygon, is that what you are aiming for in this case?
In reviewing your original question it seems you might want to actually rearrange the structure of the matrix, is this still necessary since it can be plotted successfully without manipulation?
Weitere Antworten (1)
Leah
am 19 Jun. 2013
"If you only want them to be counter-clock wise, why not convert the [x,y] point to polar coordinate and sort them by angle?"
2 Kommentare
Leah
am 20 Jun. 2013
I don't really know that this makes sense in 3D. If you had a mesh making up a sphere what order would you want them to go in? Clockwise direction doesn't mean anything in 3D space. I think you need to rethink your desired outcome in 3D space.
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