Why doesn't addVisuals display the mesh on the robot ?

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K G
K G am 25 Apr. 2020
Kommentiert: Omar Mohamad am 20 Mai 2021
dhparams = [0 0 l1 0;
l2 -pi/2 0 0
l3 0 0 0;
l4 0 0 0];
%creat BodyTree
excavator=robotics.RigidBodyTree('DataFormat','row');
%base
cap = robotics.RigidBody('cap');
swing1=robotics.Joint('swing1','revolute');
setFixedTransform(swing1,dhparams(1,:),'dh');
cap.Joint=swing1;
%boom
boom = robotics.RigidBody('boom');
jnt2=robotics.Joint('jnt2','revolute');
setFixedTransform(jnt2,dhparams(2,:),'dh');
boom.Joint=jnt2;
%stick
stick = robotics.RigidBody('stick');
jnt3=robotics.Joint('jnt3','revolute');
setFixedTransform(jnt3,dhparams(3,:),'dh');
stick.Joint=jnt3;
%bucket
bucket = robotics.RigidBody('bucket');
jnt4=robotics.Joint('jnt4','revolute');
setFixedTransform(jnt4,dhparams(4,:),'dh');
bucket.Joint=jnt4;
%Specify Dynamics Properties to Rigid Body Tree
cap.Mass = 10;
cap.CenterOfMass = [0 0 0];
cap.Inertia = [0 0 0 0 0 0];
boom.Mass = 1.5;
boom.CenterOfMass = [0.24577 -0.19993 -0.00004];
boom.Inertia = [0 0 0 0 0 0];
stick.Mass = 1;
stick.CenterOfMass = [0 0 0];
stick.Inertia = [0 0 0 0 0 0];
bucket.Mass = 0.9;
bucket.CenterOfMass = [0 0 0];
bucket.Inertia = [0 0 0 0 0 0];
%
%addVisuals
addVisual(cap,"Mesh",'zylinder.stl');
%
%add bodys % Muss immer zum Schluss ausgeführt werden
addBody(excavator,cap,'base');
addBody(excavator,boom,'cap');
addBody(excavator,stick,'boom');
addBody(excavator,bucket,'stick');
% show result
% showdetails(excavator)
show(excavator)
  2 Kommentare
Amrtanshu Raj
Amrtanshu Raj am 20 Apr. 2021
Hi,
Can you attach the complete code. The values of variables are missing.
Omar Mohamad
Omar Mohamad am 20 Mai 2021
Kindly make sure that the biggest dimension is smaller than unity.

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