Repetitive unreal orange checks
Ältere Kommentare anzeigen
Hi,
Am working currently on Run time errors checks using Polyspace Code Prover and Bug finder and after running step is over, i got a lot of orange checks, mostly Non initialized variables and illegally dereferenced pointers which in fact are justified after tracing them. I wonder if there is a way to avoid that by manipulating the polyspace configuration or editing the stubbed functions file?
Thanks
Akzeptierte Antwort
Weitere Antworten (0)
Kategorien
Mehr zu Get Started with Polyspace Bug Finder finden Sie in Hilfe-Center und File Exchange
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!