Is there a way to use the Vehicle 6DOF block with steering angle and wheel speed as inputs?
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The 3 DOF Vehicle Body Block supports steering angle and wheel speed as inputs, but the 6 DOF Vehicle Body Block only seems to support suspension and external forces and moments as inputs.
Is there a way to use the 6 DOF block with steering angle and wheel speed control inputs, and perhaps an additional environment input? I know the Constant Radius Reference Application uses the 6DOF block under the hood, but this is a huge step up in complexity from the 2-dimensional 3DOF block. Looking to make the jump from 2-D to 3-D, but preferably still using typical control inputs.
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Mike Sasena
am 9 Apr. 2025
Hi Daniel,
Yes, the 6DOF models we use are typically connected to steering and suspension systems in order to induce the proper forces and moments on the chassis. In both the 3 DOF and 6 DOF cases, steering commands are sent through a steering system to convert steering angle command to wheel angle. The main difference is that you're changing whether the wheel angle inputs are sent through a suspension system vs. sent directly to the chassis block. All that work has already been done for you in the reference application, allowing you to choose the 3 DOF or 6 DOF, depending on your use case.
Can you help me understand why the pre-built model that includes all those effects is not what you want?
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