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How to import a RoadRunner scene into Unreal Engine v5.3 using Simulink?

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Desirae
Desirae am 12 Dez. 2023
Kommentiert: Nishan Nekoo am 22 Mär. 2024
I have been trying to use the video: https://www.mathworks.com/videos/integrating-roadrunner-with-matlab-simulink-1608193412399.html to import a RoadRunner scene I made into Unreal Engine using Simulink. The video was made using Unreal Engine 4.27, but the current version of Unreal is 5.3. When I follow the instructions in the video, I get errors when I try to open the Unreal project from MATLAB (video time is 3:50 min). Instead of getting a pop up asking to rebuild the missing modules, I get a series of errors that always results in Unreal crashing and never loading properly (see below).
I tried to find the missing "PhysXVehicles" plugin, but it is no longer available in Unreal Engine, so I cannot figure out how to import my RoadRunner scene into Unreal Engine v5.3 using Simulink. Do you have any suggestions please? I would greatly appreciate the help.
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Nishan Nekoo
Nishan Nekoo am 22 Mär. 2024
We are excited to announce support for Unreal Engine 5.1 and Linux in R2024a! See my answer here!

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Antworten (1)

Nishan Nekoo
Nishan Nekoo am 12 Dez. 2023
Unfortunately, as of R2023b, you can only use Simulink with Unreal Engine v4.27. The R2024a pre-release is scheduled to be released this month, so you can check the release notes page to see if there are any updates to this.
I am curious about what specific features offered in Unreal Engine 5.3 are required in your workflow that you do not have access to in v4.27?
Thanks,
Nishan

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