Temporal logic in condition

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Arthur
Arthur am 4 Nov. 2014
Hello,
I have some temporal conditions in system logic, for example:
if (a>10 for 10 sec)
then doSomething
else
returnToParentState
I implemented this using additional "detected" states, but this solution looks weird and unclear. (See picture below).
May be there is another way to do this?

Akzeptierte Antwort

Joachim Schlosser
Joachim Schlosser am 6 Nov. 2014
Try with a junction. You need that junction because a trigger can only be stated before the condition in one transition.

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