simscape.multibody.RevolutePrimitiveAcceleration Class
Namespace: simscape.multibody
Description
Use an object of the simscape.multibody.RevolutePrimitiveAcceleration class
to construct an acceleration to apply to a revolute joint primitive in a compiled multibody
system.
Class Attributes
Sealed | true |
ConstructOnLoad | true |
RestrictsSubclassing | true |
For information on class attributes, see Class Attributes.
Creation
Description
constructs an acceleration of acc = simscape.multibody.RevolutePrimitiveAcceleration0
rad/s^2.
constructs an acceleration with the specified value.acc = simscape.multibody.RevolutePrimitiveAcceleration(value)
Input Arguments
Examples
Create Acceleration for Revolute Joint Primitive
Create an acceleration and specify its value as 10
rad/s^2.
acc = simscape.multibody.RevolutePrimitiveAcceleration(... simscape.Value(10,"rad/s^2"))
acc = RevolutePrimitiveAcceleration Value: 10 : rad/s^2
Version History
Introduced in R2025a