This library contains blocks that simulate discontinuities, such as saturation or dead zone, for physical signals.
|PS Abs||Output absolute value of input physical signal|
|PS Ceil||Output the smallest integer larger than or equal to input physical signal|
|PS Dead Zone||Provide region of zero output for physical signals|
|PS Fix||Round input physical signal toward zero|
|PS Floor||Output the largest integer smaller than or equal to input physical signal|
|PS Max||Output maximum of two input physical signals|
|PS Min||Output minimum of two input physical signals|
|PS Round||Round input physical signal toward nearest integer|
|PS Saturation||Limit range of physical signal|
|PS Selector||Select elements from vector or matrix input physical signal (Since R2023b)|
|PS Sign||Output sign of input physical signal|
|PS Switch||Single-pole double-throw switch controlled by external physical signal|
|PS Three-Element Demux||Convert three-element physical signal vector into scalar physical signals|
|PS Vector Norm||Compute Euclidean norm of vector or matrix physical signal (Since R2023b)|
- Physical Signal Unit Propagation
Physical signal blocks propagate units.
- Upgrading Models with Legacy Physical Signal Blocks
Prior to R2019a, physical signal blocks did not propagate units.