PhaseStateCondition
Description
A PhaseStateCondition object represents a Phase
State condition in the RoadRunner scenario logic. The Phase State condition specifies for the
associated phase to end when the referenced phase reaches the specified state. Specifying
PhaseStateCondition as the condition type when creating an end or fail
condition in your scenario adds a Phase State condition to the specified
phase in the scenario logic. You can use the PhaseStateCondition object to
programmatically modify the attributes of the corresponding Phase State
condition by changing the property values of the object.
Creation
You can create a PhaseStateCondition object in these ways:
The
setEndConditionfunction creates and assigns a condition of the specified type to the end of a specified phase. Specify theconditionTypeargument as"PhaseStateCondition"to create aPhaseStateConditionobject associated with the specified phase.The
setFailConditionfunction assigns a condition of the specified type to the Fail Conditions of the scenario root phase. Specify theconditionTypeargument as"PhaseStateCondition"to create aPhaseStateConditionobject associated with the scenario Fail Conditions.
Properties
Examples
Version History
Introduced in R2025a