Add virtual reality visualization framework to block diagrams
the Simulink® system (model or subsystem) that the Simscape™ Multibody™
mech_import function generates.
The model must be on the MATLAB® path or already open prior
to calling the
.wrl extension is optional for a VRML
virtual world file. If the specified system was created with Simscape Multibody First
you can specify also an
vrphysmod adds additional
blocks to visualize the mechanical system in virtual reality. The
association between mechanical system bodies and corresponding nodes
found in the virtual world 3D file is based on the name correspondence.
If your model contains several VR Sink blocks
that refer to the same
virtualWorldFile, this function
attempts to consolidate the animation signals of that virtual scene
into one VR Sink block.
You can then save, rename, modify, and run the model. When you save the resulting model, be sure to preserve the relative path between the Simulink system and the virtual world 3D file.
The SolidWorks® VRML export filter does not preserve part
instance names and the part order in the resulting virtual world 3D
file. Therefore, the association between such parts and the corresponding
bodies in the block diagram is not always an exact match. In such
cases, the function identifies nodes with partial matches and issues
warnings. To prevent these warnings, ensure that node
If you receive this warning and the set of virtual world 3D files does not originate in the SolidWorks product, ignore the message. Other supported CAD tools also generate part names with similar names, but preserve them across different export formats.
To update the model
four_link using the file
To update the subsystem
the VRML file
four_link.wrl, ensure that the model
that contains the subsystem is open, then:
To update the current system using the file