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on 4 Oct 2021
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[X,Y,Z] = sphere(1e3);
Y=abs(Y-.95);
surf(X,Y,Z,'EdgeC','none','FaceC',[1 1 1])
axis equal off
view(-40,30)
light('Po',[1 -1.2 -1],'St','local','Col',[0 1 0]/5);
light('Po',[1 -1.2 -1],'Col',[1 1 1]);
for k=1:6
light('Po',randi(5000)*(rand(1,3)-.5),'St','local','Col',rand(1,3)/3);
end
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