Some Errors I couldn't fix (gui)

2 Ansichten (letzte 30 Tage)
Naor t
Naor t am 13 Jun. 2021
Kommentiert: Naor t am 13 Jun. 2021
Hey,
so i have this project, rock scissors paper, and it works ok, but for some reason when i start RUN in matlab, i have those errors that i couldn't figure it out.
what i`m missing?
The game looks like this:
And here is the code:
function varargout = Rock_paper_scissors(varargin)
% ROCK_PAPER_SCISSORS MATLAB code for Rock_paper_scissors.fig
% ROCK_PAPER_SCISSORS, by itself, creates a new ROCK_PAPER_SCISSORS or raises the existing
% singleton*.
%
% H = ROCK_PAPER_SCISSORS returns the handle to a new ROCK_PAPER_SCISSORS or the handle to
% the existing singleton*.
%
% ROCK_PAPER_SCISSORS('CALLBACK',hObject,eventData,handles,...) calls the local
% function named CALLBACK in ROCK_PAPER_SCISSORS.M with the given input arguments.
%
% ROCK_PAPER_SCISSORS('Property','Value',...) creates a new ROCK_PAPER_SCISSORS or raises the
% existing singleton*. Starting from the left, property value pairs are
% applied to the GUI before Rock_paper_scissors_OpeningFcn gets called. An
% unrecognized property name or invalid value makes property application
% stop. All inputs are passed to Rock_paper_scissors_OpeningFcn via varargin.
%
% *See GUI Options on GUIDE's Tools menu. Choose "GUI allows only one
% instance to run (singleton)".
%
% See also: GUIDE, GUIDATA, GUIHANDLES
% Edit the above text to modify the response to help Rock_paper_scissors
% Last Modified by GUIDE v2.5 13-Jun-2021 12:25:17
% Begin initialization code - DO NOT EDIT
gui_Singleton = 1;
gui_State = struct('gui_Name', mfilename, ...
'gui_Singleton', gui_Singleton, ...
'gui_OpeningFcn', @Rock_paper_scissors_OpeningFcn, ...
'gui_OutputFcn', @Rock_paper_scissors_OutputFcn, ...
'gui_LayoutFcn', [] , ...
'gui_Callback', []);
if nargin && ischar(varargin{1})
gui_State.gui_Callback = str2func(varargin{1});
end
if nargout
[varargout{1:nargout}] = gui_mainfcn(gui_State, varargin{:});
else
gui_mainfcn(gui_State, varargin{:});
end
% End initialization code - DO NOT EDIT
% --- Executes just before Rock_paper_scissors is made visible.
function Rock_paper_scissors_OpeningFcn(hObject, eventdata, handles, varargin)
% This function has no output args, see OutputFcn.
% hObject handle to figure
% eventdata reserved - to be defined in a future version of MATLAB
% handles structure with handles and user data (see GUIDATA)
% varargin command line arguments to Rock_paper_scissors (see VARARGIN)
[a,map]=imread('rock.png');
[r,c,d]=size(a);
x=ceil(r/100);
y=ceil(c/100);
g=a(1:x:end,1:y:end,:);
g(g==255)=5.5*255;
set(handles.pushbutton1,'CData',g);
[a,map]=imread('paper.png');
[r,c,d]=size(a);
x=ceil(r/100);
y=ceil(c/100);
g=a(1:x:end,1:y:end,:);
g(g==255)=5.5*255;
set(handles.pushbutton2,'CData',g);
[a,map]=imread('scissors.png');
[r,c,d]=size(a);
x=ceil(r/100);
y=ceil(c/100);
g=a(1:x:end,1:y:end,:);
g(g==255)=5.5*255;
set(handles.pushbutton3,'CData',g);
% Choose default command line output for Rock_paper_scissors
handles.output = hObject;
% Update handles structure
guidata(hObject, handles);
% UIWAIT makes Rock_paper_scissors wait for user response (see UIRESUME)
% uiwait(handles.figure1);
% --- Outputs from this function are returned to the command line.
function varargout = Rock_paper_scissors_OutputFcn(hObject, eventdata, handles)
% varargout cell array for returning output args (see VARARGOUT);
% hObject handle to figure
% eventdata reserved - to be defined in a future version of MATLAB
% handles structure with handles and user data (see GUIDATA)
% Get default command line output from handles structure
varargout{1} = handles.output;
function random_rps= rps()
% This program will generate random numbers and place them in certain
% meaning representation
r=rand(1,1)*99;
if r>=0 && r<=33
random_rps = 1;
elseif r>33 && r<=66
random_rps = 2;
else
random_rps = 3;
end
function user_vs_computer = play(user_choice,random_rps)
game= 10*user_choice+random_rps;
switch game
case {12,23,31}
user_vs_computer = 0;
case{13,21,32}
user_vs_computer = 1;
otherwise
user_vs_computer = 2;
end
function displayResults(user_choice,handles)
game_opt= {'Rock','Paper','Scissors'};
result_opt= {'loose','win','tie'};
random_rps=rps();
user_vs_computer = play(user_choice,random_rps);
set(handles.txtComputerChoice, 'String',game_opt{random_rps});
set(handles.txtgame, 'String',result_opt{user_vs_computer+1});
% --- Executes on button press in pushbutton1.
function pushbutton1_Callback(hObject, eventdata, handles)
% hObject handle to pushbutton1 (see GCBO)
% eventdata reserved - to be defined in a future version of MATLAB
% handles structure with handles and user data (see GUIDATA)
user_choice=1;
displayResults(user_choice,handles);
% --- Executes on button press in pushbutton2.
function pushbutton2_Callback(hObject, eventdata, handles)
% hObject handle to pushbutton2 (see GCBO)
% eventdata reserved - to be defined in a future version of MATLAB
% handles structure with handles and user data (see GUIDATA)
user_choice=2;
displayResults(user_choice,handles);
% --- Executes on button press in pushbutton3.
function pushbutton3_Callback(hObject, eventdata, handles)
% hObject handle to pushbutton3 (see GCBO)
% eventdata reserved - to be defined in a future version of MATLAB
% handles structure with handles and user data (see GUIDATA)
user_choice=3;
displayResults(user_choice,handles);
% --- Executes on button press in pushbutton4.
function pushbutton4_Callback(hObject, eventdata, handles)
% hObject handle to pushbutton4 (see GCBO)
% eventdata reserved - to be defined in a future version of MATLAB
% handles structure with handles and user data (see GUIDATA)
set(handles.txtComputerChoice, 'String','');
set(handles.txtgame, 'String','');

Akzeptierte Antwort

Walter Roberson
Walter Roberson am 13 Jun. 2021
You can go in and edit the callbacks using GUIDE... but the easier solution is to add these to the bottom of the code:
function txtgame_CreateFcn(~,~,~)
%do nothing
function txtComputerChoice_CreateFcn(~,~,~)
%do nothing

Weitere Antworten (0)

Kategorien

Mehr zu Interactive Control and Callbacks finden Sie in Help Center und File Exchange

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by