how to generate a velocity vector field?

2 Ansichten (letzte 30 Tage)
Romain W
Romain W am 16 Nov. 2012
Hi all,
I have an unstructured mesh (set of triangles) defined in terms of faces (matrix f) and vertices (matrix v [x y z]). For each triangle centroid [rc(:,1) rc(:,2) rc(:,3)], I know the corresponding surface velocity vector [Ux Uy Uz].
My Objective: I wish to use the stream3 Matlab pre-built-in function to generate the pathline along the surface of my unstructured mesh.
First Problem : x, y and z (or rc(:,1), rc(:,2) and rc(:,3)) are not on a uniform grid, so I will need, for sure, to interpolate to a uniform grid. How can I generate such a grid? Should I use the following function: TriScatteredInterp?
Second Problem: How do I generate my velocity vector field? Should I use the same function or others?
Do you have any ideas?
Any help will be much appreciated, Thank you very much,
% Romain
  1 Kommentar
Sean de Wolski
Sean de Wolski am 19 Nov. 2012
Perhaps you could provide a small example of your data?
For (2), yes, TriScatteredInterp will be your friend. Of course you also use quiver which does not require a uniform grid.

Melden Sie sich an, um zu kommentieren.

Antworten (0)

Kategorien

Mehr zu Matrices and Arrays finden Sie in Help Center und File Exchange

Produkte

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by