What direction of rotation is used in vrrotvec function?

1 Ansicht (letzte 30 Tage)
Evgheny
Evgheny am 20 Jun. 2012
Is it right-handed or left-handed rotation in vrml functions such as vrrotvec?
I thaught VRML uses left-handed, but for example:
% rotating vector pointing UP to vector pointing LEFT
vr = vrrotvec([0 1 0], [-1 0 0]);
% returns:
0 0 1.0000 1.5708
So, here we see that rotation is righthanded? So in Matlab VRML we use right-handed rotation?

Akzeptierte Antwort

Jan Danek
Jan Danek am 25 Jun. 2012
Hi Evgheny,
VRML uses right-handed convention for rotations. See also here:
In accord with this, utility functions provided in Simulink 3D Animation use also right-handed convention.
All the best,
Jan
  1 Kommentar
Evgheny
Evgheny am 25 Jun. 2012
Bearbeitet: Evgheny am 2 Jul. 2012
Thank you. I've also found this doc: http://www.mathworks.com/help/toolbox/sl3d/f2-36380.html#f2-30068 where is said about right-handed direction too

Melden Sie sich an, um zu kommentieren.

Weitere Antworten (0)

Kategorien

Mehr zu Simulation finden Sie in Help Center und File Exchange

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by