setupCodegenContext
Select the target hardware to build code for from multiple live connection objects
Since R2018b
Description
setupCodegenContext(
selects the
NVIDIA® target hardware to generate code for. When there are multiple live connection
objects for different targets, the code generator performs remote build on the target for
which a recent live object was created. To choose a hardware board for performing remote
build, use the hwObj
)setupCodegenContext()
method of the respective live
hardware object. If only one live connection object was created, it is not necessary to call
this method.
Examples
Input Arguments
Version History
Introduced in R2018b
See Also
Functions
jetson
|drive
|openShell
|system
|getPdkorSdkVersion
|getL4TVersion
|updatePeripheralInfo
|getLinuxVersion