simscape.multibody.TorsionalSpringDamper Class
Namespace: simscape.multibody
Superclasses: simscape.multibody.JointForceLaw
Description
Use an object of the simscape.multibody.TorsionalSpringDamper class to
construct a torsional spring-damper force law. You can use the force law to apply a pure
torque to a simscape.multibody.RevolutePrimitive object. The torque is based on the current
position and velocity of the primitive
,
where:
| Symbol | Description |
|---|---|
| Applied torque | |
| Equilibrium position of the spring | |
| Spring stiffness | |
| Damping coefficient | |
| Revolute primitive position | |
| Revolute primitive velocity |
Class Attributes
Sealed | true |
ConstructOnLoad | true |
RestrictsSubclassing | true |
For information on class attributes, see Class Attributes.
Creation
Description
constructs a torsional spring-damper force law and sets the parameters to
tsd = simscape.multibody.TorsionalSpringDampersimscape.Value objects with a value of zero.
Properties
Examples
Version History
Introduced in R2022a