RoadRunner enables you to create realistic roads and environments for simulation. Understanding fundamental concepts such as coordinate systems, camera movement, and working with objects can help make you more productive when using the software.
Coordinate Space and Georeferencing
Understand RoadRunner coordinate systems and map projections.
Learn how to move the camera in a 3D scene.
Export scene geometry by category for easy generation of segmentation training data.
Information about selecting objects in the 3D Edit Window and 2D Edit Window.
Many tools enable you to move objects in the scene by selecting and dragging them.
Many tools provide the ability to create objects.
Most tools enable you to delete selected objects.
Most operations in RoadRunner can be undone or redone.
A project folder contains assets (such as 3D models and texture maps) that are shared by multiple RoadRunner scenes.
A scene file contains an area created in RoadRunner that has aspects such as roads, surfaces, and props. It is the main type of file edited in RoadRunner.
Project and Scene Version Control
For projects in which multiple people make changes to assets or scenes, use a version control system.
Modify tolerances and construction parameters to affect curve sampling and scene triangulation.
Enable visualization of geometric issues related to triangulation.