3D models, textures, GIS files, and other data shared by
multiple RoadRunner scenes
Assets are 3D models, textures, GIS files, and other data that
are shared by multiple RoadRunner scenes. You can view and modify assets from the
Library Browser. For general
information about assets, refer to the Project System page.
RoadRunner also supports a variety of file formats for
developing your own assets.
RoadRunner comes installed with a small library of various
assets to get you started. With a RoadRunner Asset Library license, you can install hundreds of additional assets to use
in your scenes.
- Texture and Material Assets
Textures and materials for defining the visual properties
of surfaces and objects
- Prop Assets
Traffic signals, trees, signs, and other 3D objects that
can be placed within a scene
- Marking Assets
Lane markings, crosswalk markings, and other road
- Road Assets
Templates defining the properties of roads
- GIS Assets
Elevation data, aerial imagery, and other assets carrying