Construct spherical joint primitive
Use an object of the
simscape.multibody.SphericalPrimitive class to
construct a spherical joint primitive. A spherical joint primitive has three rotational
degrees of freedom and can model an arbitrary 3-D rotation. The spherical primitive appears in
many joint objects, such as
ForceLaws property of a spherical joint primitive to a
simscape.multibody.SphericalSpringDamper object to apply a torque to the
For information on class attributes, see Class Attributes.
constructs a spherical joint primitive with default values.
sp = simscape.multibody.SphericalPrimitive